VRSim Announces New Office Location

VRSim, Inc. (“VRSim”) announces a new office location to open at 111 Roberts Street, Suite L in East Hartford, CT. A ribbon cutting ceremony is set to take place on June 30, 2022 at 12:00pm. This event will be open for the media and by invitation for members of the community.

VRSim is a leading provider of virtual reality (VR) training solutions for skilled trades. Since 2001, VRSim has been a pioneer of practical applications of VR training, with existing market-leading products available for paint and coating application (SimSpray®), welding (VRTEX®), construction trades (SimBuild™), and an all-new CNA/Patient Care Skills system (VRNA™) to be released this fall. These systems are equipped with intuitive and immersive training that feature kinesthetic activity, built-in progress tracking, skills assessments, scoring, feedback, and instructional guidance. These training solutions have been used in programs for high schools, technical colleges, vocational training and workforce development initiatives worldwide.

The move to a new office location affords VRSim the opportunity to increase their administrative, marketing, development and production capacity to meet the growing demands of their products.

“We also have distribution partners across the globe who count on our local team to support them on their sales and marketing efforts. Having the right space to do that is key for our productivity,” said Matthew Wallace, CEO and President of VRSim. “East Hartford has served our team well as the world headquarters of VRSim. We know we can count on the community and leaders to support us with resources and services so that we are able to put forth the best products in our industry,” said Wallace. VRSim plans to demonstrate their commitment to the local community through increased educational outreach and industry partnerships VRSim’s overall mission is to prepare the future workforce by means of enhancing job skills through virtual reality training solutions.

Their team recognizes that virtual reality has the capability to play a meaningful part in supporting equity and inclusion, which is why they design their technology with these things in mind. It can serve as a tool to help re-engage stagnant enrollment in career pathways, create new channels for communication and facilitate collaboration across distances. This is why VRSim has developed solutions with the capacity to strengthen, promote, and advance skills education. It is a long-standing goal of theirs for users of said systems to be able to find meaningful, long-term employment and careers in high-demand industry sectors, such as manufacturing, finishing trades, and allied healthcare. VRSim has partnered with a number of global leaders, including the International Union of painters and Allied Trades, the National Truck Equipment Association, The Boeing Company, Caterpillar, the State of Iowa, and the U.S. Navy.

For more information visit vrsim.com.

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